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comp
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  • Keeger, give it time more slots will be opening. In the meantime, build a few very smooth very easy but fun tracks that you can finish within the first two tries. Buy smooth I mean no hard Landings, everything flows into the next section. That's a g…
  • Winter MTC MTC Dec!: *Hang Air* - Anything from huge jumps to getting fun with physics.. be in the air roughly 80% of the time. Include "MTC Dec" in the track name. As always, put time into your MTC. Polish it. Make sure it flows well. Compensat…
  • CC Enforcer!!!!! Oh muh gaw..... Christmas in July!
  • #4 - Too ambiguous to say much more than either a revised version of the current rating system, or an entirely new and separate rating feature... speculaton on the latter is as exciting xD - My most likely guess: A more complex rating system than…
  • Omg I can't wait for this!! I have a feeling we'll see some of the vary most requested features from track builders make their way into the game!! @Traplight knows exactly which ones are in highest demand for builders I suspect Homero is right…
  • That's mah boy Dej you badass
  • Hehe yea the team permissions aren't very well explained in game, but as I understand it via contact with Traplight: right now we're set to "friends only"... so this means one of our team members must be following you for you to join. BBR has a kin…
  • Just added a link to our Youtube channel so now that that's in place we can start moving out content there. One of the biggest things I'd like to do with this channel is feature playthroughs of tracks that the team really likes from outside the tea…
  • I never even pay attention to chests I get, I just tap tap tap through em So crazy moments eh @packid851bbr ? Well, other than all those inevitable ones you listed... I'd say maybe it would be that one time my dog tried to sneak off with my shoe …
  • hehe @Simranjeet9_ lol ^^ I was thinking about this a little recently and we already have the little animation where little dude throws his arm up on big jumps and such... even just adding a few more little animations like that would go a long way.…
  • I feel like one of the biggest distinctions denoting female vs male is the hair. Even though they're aliens it's sort of hard to envision the bald head as female..
  • Thanks @Barb You nailed it hehe I try to remind people just how much is involved in making a new mechanic/feature merge with an already stable build and not break things lol xD My hope is that we all understand and be patient and excited for what's…
  • Trackbuilders have talked a bit about the possibilities in our team chat too Here's an on-subject link to a thread that expands on ideas for a 3rd vehicle that some of you might find interesting: http://forum.bigbangracinggame.com/discussion/511/a-…
  • A number of pretty good object ideas have been proposed on here, some well worth keeping in mind for the future. I'll be compiling a list of them in the Trackbuilders team thread you'll be able to find soon. But more recently I've noticed interest i…
  • This is the hottest topic in the game atm... everyone I know through BBR can't stress this topic enough. Just gonna link two relevant threads here real quick to help perpetuate discussion on this: http://forum.bigbangracinggame.com/discussion/334/i…
  • For me, more than anything, It's nice for including "track notes" at the start of tracks that may need a little footnote to guide the player or give instruction.. sort of a little work-around solution to everyone's desire to be able to attach a litt…
  • I'm with you @Miss_Yotsuba I'd like to see more of it too. I'm a guy but once I got the pig tails I decided my buggy driver was a girl and my biker was a guy just for fun I picture my wife choosing a buggy and me choosing a bike if we were given th…
  • Thanks @wempu , yeah we've discussed this a bit I think Freakie is going to set up a channel for us so we can have a central place to organize the contest and showcase favorites - that would be really cool! We'll have more info soon
  • I can tell you're very interested in aesthetics and that's huge part of what you enjoy in the entire creation process.. Tbo I never have really thought much about the ideas of, at the very least, having more aesthetic tools but I love the idea! T…
  • Hehe, stunt animations is a fun idea, could be cool down the road Freakie! That's one of the more interesting full blown features (as opposed to tuning and fixes and general upkeep on the game) that I really like You could do that a few ways.. l…
  • The February MTC: Build an auto track that has a "pet" object that follows you through the track Include "MTC Feb" in track name All are welcome to join in! Link them here if you do
  • I think this is a nice drive, but just didn't get proper exposure 'Fling!! [easy]' by 'comp' https://bbr.traplightgames.com/level/5805eadd2900002868121973/ Does it drive wrong for anyone?
  • We all run in to this And for me, I most often find myself just needing maybe only even 5% more capacity.. Without fail, I get up close to the limit and my track is done, BUT... crap... except I need just 2-3 more objects to smooth things out or ma…
  • Ah see I'm with you @n00b , I had imagined this system not effecting the planet track choice at all. I like the idea just for the sake of being able to classify track types. That alone would be cool, just to give a driver an idea of what they're ab…
  • @Traplight hey that would be pretty cool We just might take you up on that should we establish some form of a ranking or voting system xD
  • These are obviously sensitive features to implement and get right before they go live. Integrating an entire new system like this involves so many adjustments to what's already live I imagine, but I'm pretty sure they're considering ideas like this.…
  • @Splodge We've only had two so far :P December and now we're on January xD @Goo Heck yeah! Exactly!
  • This post will serve to consolidate discussion and feedback about the game as well as any other misc. content. Discussion on discrepancy between vehicle power and level compatibility: http://forum.bigbangracinggame.com/discussion/334/improving-adve…
  • This second post will serve as an archive of MTC parameters (Currently we're not doing any kind of "judging system" or any kind of winner. We discuss amongst ourselves who's track(s) we liked and why, and we kind of like it that way, but should we o…
  • first of all, hehe lulz I feel ya XP I'm pretty sure Traplight are working on ways to both increase track playability for everyone, while at the same time, reduce clearly "BAD" tracks from being picked. It's definitely the most delicate and vulner…